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Eeny Meeny

Let a simple rhyme make decisions for you. Child development opportunities
Let a simple rhyme make decisions for you.

Child development opportunities

* To learn a rhyme and say it clearly, responding to the rhythm.

* To learn how to share and co-operate.

* To learn how games can be used to make decisions.

* To have fun together.

How to play

* Explain that you are all going to say a rhyme to decide who is going to drop out or become the leader of the next game.

* Ask the children to sit or stand in a circle facing inwards.

* Begin by saying the rhyme yourself slowly. Mark the beats by pointing at each child in turn or by doing the actions.

Eeny Meeny.

Touch your toe.

Eeny Meeny

Out you GO!

* If the children are standing, twirl round on 'go' to make it more fun.

* Repeat the rhyme until only one child remains.

* Children who are out can watch and say the rhyme.

* As the children pick up the rhyme, select a child to take your place.

Tips

* Try to create situations where you can use the rhyme.

* At first, it is easier to play with two children only.

* Say the last line more slowly to add suspense.

* Explain that there is no negotiation. It is only a game; the decision is made by the rhyme!

For more games, see Acker Backa BOO! - Games to Say and Play From Around the World by Opal Dunn (Frances Lincoln, 10.99)

Copyright Opal Dunn. The author disclaims responsibility for any adverse effects resulting directly or indirectly from the game outlined.